New src/gui/views/goblin/ module rendered as the primary surface for an open wallet: bottom tab bar (Wallet/Activity/Scan/Me), balance hero in ツ, Send/ Receive, recent peers, activity feed (wallet txs joined with nostr metadata by slate id), pending payment requests with approve/decline, receive screen with nostr-handle QR, settings/Me tab. Full send flow (recipient resolve via npub/NIP-05 over Tor -> numpad amount -> review -> hold-to-send -> success) dispatching WalletTask::NostrSend. Widgets library, fiat preview over Tor. Fixed a font-binding panic: weight families are referenced only at widget call sites, not in default text styles (set_fonts applies a pass later). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.
Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.
Build instructions
Install Rust
Follow instructions on Windows.
curl https://sh.rustup.rs -sSf | sh
Desktop
To build and run application go to project directory and run:
git submodule update --init --recursive
cargo build --release
./target/release/grim
Android
Set up the environment
Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.
Build the project
Run Android emulator or connect a real device. Command adb devices should show at least one device.
In the root of the repo run ./scripts/android.sh build|release v7|v8|x86, where is v7, v8, x86 - device CPU architecture for build type, for release specify version number in format major.minor.patch.
License
Apache License v2.0.
