mirror of
https://github.com/l1npengtul/nokhwa.git
synced 2026-07-20 08:08:54 +00:00
67 lines
2.4 KiB
Markdown
67 lines
2.4 KiB
Markdown
# nokhwa
|
|
Nokhwa(녹화): Korean word meaning "to record".
|
|
|
|
A Simple-to-use, cross-platform Rust Webcam Capture Library
|
|
|
|
## Using nokhwa
|
|
Nokhwa can be added to your crate by adding it to your `Cargo.toml`:
|
|
```.ignore
|
|
[dependencies.nokhwa]
|
|
// TODO: replace the "*" with the latest version of `nokhwa`
|
|
version = "*"
|
|
// TODO: add some features
|
|
features = [""]
|
|
```
|
|
|
|
Most likely, you will only use functionality provided by the `Camera` struct. If you need lower-level access, you may instead opt to use the raw capture backends found at `nokhwa::backends::capture::*`.
|
|
|
|
## Example
|
|
|
|
```rust
|
|
// set up the Camera
|
|
let mut camera = Camera::new(
|
|
0, // index
|
|
Some(CameraFormat::new_from(640, 480, FrameFormat::MJPEG, 30)), // format
|
|
CaptureAPIBackend::AUTO, // what backend to use (let nokhwa decide for itself)
|
|
)
|
|
.unwrap();
|
|
// open stream
|
|
camera.open_stream().unwrap();
|
|
loop {
|
|
let frame = camera.get_frame().unwrap();
|
|
println!("{}, {}", frame.width(), frame.height());
|
|
}
|
|
```
|
|
They can be found in the `examples` folder.
|
|
|
|
## Feature
|
|
The default feature includes nothing. Anything starting with `input-*` is a feature that enables the specific backend.
|
|
|
|
`input-*` features:
|
|
- `input-v4l`: Enables the `Video4Linux` backend (linux)
|
|
- `input-uvc`: Enables the `libuvc` backend (cross-platform, libuvc statically-linked)
|
|
- `input-opencv`: Enables the `opencv` backend (cross-platform)
|
|
- `input-ipcam`: Enables the use of IP Cameras, please see the `NetworkCamera` struct. Note that this relies on `opencv`, so it will automatically enable the `input-opencv` feature.
|
|
|
|
Conversely, anything that starts with `output-*` controls a feature that controls the output of something (usually a frame from the camera)
|
|
|
|
`output-*` features:
|
|
- `output-wgpu`: Enables the API to copy a frame directly into a `wgpu` texture.
|
|
|
|
You many want to pick and choose to reduce bloat.
|
|
|
|
## Issues
|
|
If you are making an issue, please make sure that
|
|
- It has not been made yet
|
|
- Attach what you were doing, your environment, steps to reproduce, and backtrace.
|
|
Thank you!
|
|
|
|
## Contributing
|
|
Contributions are welcome!
|
|
- Please `rustfmt` all your code and adhere to the clippy lints (unless necessary not to do so)
|
|
- Please limit use of `unsafe`
|
|
- All contributions are under the MPL 2.0 license unless otherwise specified
|
|
|
|
## Minimum Service Rust Version
|
|
`nokhwa` may build on older versions of `rustc`, but there is no guarantee except for the latest stable rust.
|