Rework Poisson process throttling
This commit is contained in:
committed by
Simon Wicky
parent
3da131de15
commit
fdb5727e5a
@@ -303,22 +303,29 @@ where
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self.sending_delay_controller.current_multiplier()
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);
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// Even just a single used slot is enough to signal backpressure
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if used_slots > 0 {
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if self
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.sending_delay_controller
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.is_backpressure_currently_detected(used_slots)
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{
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log::trace!("Backpressure detected");
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self.sending_delay_controller.record_backpressure_detected();
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}
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// If the buffer is running out, slow down the sending rate
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// If the buffer is running out, slow down the sending rate by increasing the delay
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// multiplier.
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if self.mix_tx.capacity() == 0
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&& self.sending_delay_controller.not_increased_delay_recently()
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{
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self.sending_delay_controller.increase_delay_multiplier();
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}
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// Very carefully step up the sending rate in case it seems like we can solidly handle the
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// current rate.
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if self.sending_delay_controller.is_sending_reliable() {
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// If it looks like we are sending reliably, increase the sending rate by decreasing the
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// sending delay multiplier.
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if !self
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.sending_delay_controller
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.was_backpressure_detected_recently()
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&& self.sending_delay_controller.not_decreased_delay_recently()
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{
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self.sending_delay_controller.decrease_delay_multiplier();
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}
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}
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+23
-15
@@ -11,11 +11,14 @@ const INCREASE_DELAY_MIN_CHANGE_INTERVAL_SECS: u64 = 1;
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// The minimum time between decreasing the average delay between packets. We don't want to change
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// to quickly to keep things somewhat stable. Also there are buffers downstreams meaning we need to
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// wait a little to see the effect before we decrease further.
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const DECREASE_DELAY_MIN_CHANGE_INTERVAL_SECS: u64 = 30;
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const DECREASE_DELAY_MIN_CHANGE_INTERVAL_SECS: u64 = 3;
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// The queue length that is required for us to register that backpressure occured. If there are
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// more than this many packets waiting to be sent, we consider the channel to be under
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// backpressure.
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const BACKPRESSURE_THRESHOLD: usize = 10;
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// If we enough time passes without any sign of backpressure in the channel, we can consider
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// lowering the average delay. The goal is to keep somewhat stable, rather than maxing out
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// bandwidth at all times.
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const ACCEPTABLE_TIME_WITHOUT_BACKPRESSURE_SECS: u64 = 30;
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// lowering the average delay.
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const ACCEPTABLE_TIME_WITHOUT_BACKPRESSURE_SECS: u64 = 1;
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// The maximum multiplier we apply to the base average Poisson delay.
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const MAX_DELAY_MULTIPLIER: u32 = 6;
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// The minium multiplier we apply to the base average Poisson delay.
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@@ -100,22 +103,27 @@ impl SendingDelayController {
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}
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}
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pub(crate) fn record_backpressure_detected(&mut self) {
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self.time_when_backpressure_detected = get_time_now();
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}
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pub(crate) fn not_increased_delay_recently(&self) -> bool {
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get_time_now()
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> self.time_when_changed + Duration::from_secs(INCREASE_DELAY_MIN_CHANGE_INTERVAL_SECS)
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}
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pub(crate) fn is_sending_reliable(&self) -> bool {
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let now = get_time_now();
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let delay_change_interval = Duration::from_secs(DECREASE_DELAY_MIN_CHANGE_INTERVAL_SECS);
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let acceptable_time_without_backpressure =
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Duration::from_secs(ACCEPTABLE_TIME_WITHOUT_BACKPRESSURE_SECS);
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pub(crate) fn not_decreased_delay_recently(&self) -> bool {
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get_time_now()
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> self.time_when_changed + Duration::from_secs(DECREASE_DELAY_MIN_CHANGE_INTERVAL_SECS)
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}
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now > self.time_when_backpressure_detected + acceptable_time_without_backpressure
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&& now > self.time_when_changed + delay_change_interval
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pub(crate) fn is_backpressure_currently_detected(&self, queue_length: usize) -> bool {
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queue_length > BACKPRESSURE_THRESHOLD
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}
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pub(crate) fn record_backpressure_detected(&mut self) {
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self.time_when_backpressure_detected = get_time_now();
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}
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pub(crate) fn was_backpressure_detected_recently(&self) -> bool {
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get_time_now()
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< self.time_when_backpressure_detected
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+ Duration::from_secs(ACCEPTABLE_TIME_WITHOUT_BACKPRESSURE_SECS)
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}
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}
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