Update README.md

This commit is contained in:
Marijn Suijten
2022-09-19 21:21:09 +02:00
committed by Robert Bragg
parent 42d6a7247e
commit b717c03dda
+3 -3
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@@ -86,11 +86,11 @@ which can also facilitate integration with additional AGDK libraries including:
to help fullscreen native applications utilize the Android soft keyboard.
2. [Game Controller Library, aka 'Paddleboat'](https://developer.android.com/games/sdk/game-controller):
a native library designed to help support access to game controller inputs.
3.[Frame Pacing Library, aka ' Swappy'](https://developer.android.com/games/sdk/frame-pacing): a library
3. [Frame Pacing Library, aka ' Swappy'](https://developer.android.com/games/sdk/frame-pacing): a library
that helps OpenGL and Vulkan games achieve smooth rendering and correct frame pacing on Android.
3. [Memory Advice API](https://developer.android.com/games/sdk/memory-advice/overview): an API to
4. [Memory Advice API](https://developer.android.com/games/sdk/memory-advice/overview): an API to
help applications monitor their own memory usage to stay within safe limits for the system.
4. [Oboe audio library](https://developer.android.com/games/sdk/oboe): a low-latency audio API for native
5. [Oboe audio library](https://developer.android.com/games/sdk/oboe): a low-latency audio API for native
applications.
Since `GameActivity` is based on the widely used [AppCompatActivity] base class, it also