mirror of
https://github.com/rust-mobile/android-activity.git
synced 2026-07-04 22:07:26 +00:00
Compare commits
14 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| bc177292d2 | |||
| 8d30454c8d | |||
| feff63ae78 | |||
| 48993acf58 | |||
| 7d73e57364 | |||
| 781e1fd658 | |||
| 16391c4956 | |||
| da29177b41 | |||
| b29162d149 | |||
| 3a2fa5d1fa | |||
| 66e3293f4d | |||
| d5ff06ffb2 | |||
| b7f01a43d9 | |||
| f673662316 |
+136
-91
@@ -1,91 +1,136 @@
|
||||
name: ci
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
CARGO_INCREMENTAL: 0
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
|
||||
- name: Install Rust targets
|
||||
run: >
|
||||
rustup target add
|
||||
aarch64-linux-android
|
||||
armv7-linux-androideabi
|
||||
x86_64-linux-android
|
||||
i686-linux-android
|
||||
|
||||
- name: Install cargo-ndk
|
||||
run: cargo install cargo-ndk
|
||||
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '17'
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v2
|
||||
|
||||
- name: Build game-activity
|
||||
working-directory: android-activity
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
build --features game-activity
|
||||
|
||||
- name: Build native-activity
|
||||
working-directory: android-activity
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
build --features native-activity
|
||||
|
||||
- name: Build agdk-egui example
|
||||
working-directory: examples/agdk-egui
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
-o app/src/main/jniLibs/ -- build
|
||||
|
||||
format:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
components: rustfmt
|
||||
|
||||
- name: Format
|
||||
run: cargo fmt --all -- --check
|
||||
working-directory: android-activity
|
||||
|
||||
- name: Format agdk-egui example
|
||||
run: cargo fmt --all -- --check
|
||||
working-directory: examples/agdk-egui
|
||||
name: ci
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
|
||||
RUSTDOCFLAGS: -Dwarnings
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# We need to support the same MSRV as Winit which we are currently
|
||||
# assuming will be bumped to 1.60.0 soon:
|
||||
# https://github.com/rust-windowing/winit/pull/2453
|
||||
rust_version: [1.60.0, stable]
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}
|
||||
|
||||
- name: Install Rust targets
|
||||
run: >
|
||||
rustup target add
|
||||
aarch64-linux-android
|
||||
armv7-linux-androideabi
|
||||
x86_64-linux-android
|
||||
i686-linux-android
|
||||
|
||||
- name: Install cargo-ndk
|
||||
run: cargo install cargo-ndk
|
||||
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '17'
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v2
|
||||
|
||||
- name: Build game-activity
|
||||
working-directory: android-activity
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
build --features game-activity
|
||||
|
||||
- name: Build native-activity
|
||||
working-directory: android-activity
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
build --features native-activity
|
||||
|
||||
- name: Build agdk-mainloop example
|
||||
if: matrix.rust_version == 'stable'
|
||||
working-directory: examples/agdk-mainloop
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
-o app/src/main/jniLibs/ -- build
|
||||
|
||||
- name: Build na-mainloop example
|
||||
if: matrix.rust_version == 'stable'
|
||||
working-directory: examples/na-mainloop
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
-o app/src/main/jniLibs/ -- build
|
||||
|
||||
- name: Build agdk-egui example
|
||||
if: matrix.rust_version == 'stable'
|
||||
working-directory: examples/agdk-egui
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
-o app/src/main/jniLibs/ -- build
|
||||
|
||||
- name: Build agdk-eframe example
|
||||
if: matrix.rust_version == 'stable'
|
||||
working-directory: examples/agdk-eframe
|
||||
run: >
|
||||
cargo ndk
|
||||
-t arm64-v8a
|
||||
-t armeabi-v7a
|
||||
-t x86_64
|
||||
-t x86
|
||||
-o app/src/main/jniLibs/ -- build
|
||||
|
||||
- name: Documentation
|
||||
run: >
|
||||
cargo ndk -t arm64-v8a doc --no-deps
|
||||
|
||||
format:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
components: rustfmt
|
||||
|
||||
- name: Format
|
||||
run: cargo fmt --all -- --check
|
||||
working-directory: android-activity
|
||||
|
||||
- name: Format agdk-egui example
|
||||
run: cargo fmt --all -- --check
|
||||
working-directory: examples/agdk-egui
|
||||
|
||||
+3
-1
@@ -12,5 +12,7 @@ exclude = [
|
||||
"examples/agdk-cpal",
|
||||
"examples/na-mainloop",
|
||||
"examples/na-winit-wgpu",
|
||||
"examples/na-subclass-jni"
|
||||
"examples/na-subclass-jni",
|
||||
"examples/na-openxr-info",
|
||||
"examples/na-openxr-wgpu"
|
||||
]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "android-activity"
|
||||
version = "0.2.0"
|
||||
version = "0.3.0"
|
||||
edition = "2021"
|
||||
keywords = ["android", "ndk"]
|
||||
readme = "../README.md"
|
||||
|
||||
@@ -23,7 +23,7 @@ use ndk::asset::AssetManager;
|
||||
use ndk::configuration::Configuration;
|
||||
use ndk::native_window::NativeWindow;
|
||||
|
||||
use crate::{util, AndroidApp, ConfigurationRef, MainEvent, PollEvent, Rect};
|
||||
use crate::{util, AndroidApp, ConfigurationRef, MainEvent, PollEvent, Rect, WindowManagerFlags};
|
||||
|
||||
mod ffi;
|
||||
|
||||
@@ -309,6 +309,43 @@ impl AndroidAppInner {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_window_flags(
|
||||
&self,
|
||||
add_flags: WindowManagerFlags,
|
||||
remove_flags: WindowManagerFlags,
|
||||
) {
|
||||
unsafe {
|
||||
let activity = (*self.native_app.as_ptr()).activity;
|
||||
ffi::GameActivity_setWindowFlags(activity, add_flags.bits(), remove_flags.bits())
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move into a trait
|
||||
pub fn show_soft_input(&self, show_implicit: bool) {
|
||||
unsafe {
|
||||
let activity = (*self.native_app.as_ptr()).activity;
|
||||
let flags = if show_implicit {
|
||||
ffi::ShowImeFlags_SHOW_IMPLICIT
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ffi::GameActivity_showSoftInput(activity, flags);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move into a trait
|
||||
pub fn hide_soft_input(&self, hide_implicit_only: bool) {
|
||||
unsafe {
|
||||
let activity = (*self.native_app.as_ptr()).activity;
|
||||
let flags = if hide_implicit_only {
|
||||
ffi::HideImeFlags_HIDE_IMPLICIT_ONLY
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ffi::GameActivity_hideSoftInput(activity, flags);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn enable_motion_axis(&mut self, axis: Axis) {
|
||||
unsafe { ffi::GameActivityPointerAxes_enableAxis(axis as i32) }
|
||||
}
|
||||
|
||||
+248
-9
@@ -6,6 +6,8 @@ use std::time::Duration;
|
||||
use ndk::asset::AssetManager;
|
||||
use ndk::native_window::NativeWindow;
|
||||
|
||||
use bitflags::bitflags;
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
compile_error!("android-activity only supports compiling for Android");
|
||||
|
||||
@@ -17,7 +19,23 @@ compile_error!(
|
||||
not(any(feature = "game-activity", feature = "native-activity")),
|
||||
not(doc)
|
||||
))]
|
||||
compile_error!("Either \"game-activity\" or \"native-activity\" must be enabled as features");
|
||||
compile_error!(
|
||||
r#"Either \"game-activity\" or \"native-activity\" must be enabled as features
|
||||
|
||||
If you have set one of these features then this error indicates that Cargo is trying to
|
||||
link together multiple implementations of android-activity (with incompatible versions)
|
||||
which is not supported.
|
||||
|
||||
Since android-activity is responsible for the `android_main` entrypoint of your application
|
||||
then there can only be a single implementation of android-activity linked with your application.
|
||||
|
||||
You can use `cargo tree` (e.g. via `cargo ndk -t arm64-v8a tree`) to identify why multiple
|
||||
versions have been resolved.
|
||||
|
||||
You may need to add a `[patch]` into your Cargo.toml to ensure a specific version of
|
||||
android-activity is used across all of your application's crates.
|
||||
"#
|
||||
);
|
||||
|
||||
#[cfg(any(feature = "native-activity", doc))]
|
||||
mod native_activity;
|
||||
@@ -68,14 +86,14 @@ pub enum MainEvent<'a> {
|
||||
InputAvailable,
|
||||
|
||||
/// Command from main thread: a new [`NativeWindow`] is ready for use. Upon
|
||||
/// receiving this command, [`native_window()`] will return the new window
|
||||
/// receiving this command, [`AndroidApp::native_window()`] will return the new window
|
||||
#[non_exhaustive]
|
||||
InitWindow {},
|
||||
|
||||
/// Command from main thread: the existing [`NativeWindow`] needs to be
|
||||
/// terminated. Upon receiving this command, [`native_window()`] still
|
||||
/// terminated. Upon receiving this command, [`AndroidApp::native_window()`] still
|
||||
/// returns the existing window; after returning from the [`AndroidApp::poll_events()`]
|
||||
/// callback then [`native_window()`] will return `None`.
|
||||
/// callback then [`AndroidApp::native_window()`] will return `None`.
|
||||
#[non_exhaustive]
|
||||
TerminateWindow {},
|
||||
|
||||
@@ -106,7 +124,7 @@ pub enum MainEvent<'a> {
|
||||
LostFocus,
|
||||
|
||||
/// Command from main thread: the current device configuration has changed.
|
||||
/// You can get a copy of the latest [Configuration] by calling
|
||||
/// You can get a copy of the latest [`ndk::configuration::Configuration`] by calling
|
||||
/// [`AndroidApp::config()`]
|
||||
#[non_exhaustive]
|
||||
ConfigChanged {},
|
||||
@@ -154,9 +172,174 @@ pub enum PollEvent<'a> {
|
||||
}
|
||||
|
||||
use activity_impl::AndroidAppInner;
|
||||
|
||||
pub use activity_impl::AndroidAppWaker;
|
||||
|
||||
bitflags! {
|
||||
/// Flags for [`AndroidApp::set_window_flags`]
|
||||
/// as per the [android.view.WindowManager.LayoutParams Java API](https://developer.android.com/reference/android/view/WindowManager.LayoutParams)
|
||||
pub struct WindowManagerFlags: u32 {
|
||||
/// As long as this window is visible to the user, allow the lock
|
||||
/// screen to activate while the screen is on. This can be used
|
||||
/// independently, or in combination with
|
||||
/// [`Self::KEEP_SCREEN_ON`] and/or [`Self::SHOW_WHEN_LOCKED`]
|
||||
const ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001;
|
||||
|
||||
/// Everything behind this window will be dimmed. */
|
||||
const DIM_BEHIND = 0x00000002;
|
||||
|
||||
/// Blur everything behind this window.
|
||||
#[deprecated = "Blurring is no longer supported"]
|
||||
const BLUR_BEHIND = 0x00000004;
|
||||
|
||||
/// This window won't ever get key input focus, so the
|
||||
/// user can not send key or other button events to it. Those will
|
||||
/// instead go to whatever focusable window is behind it. This flag
|
||||
/// will also enable [`Self::NOT_TOUCH_MODAL`] whether or not
|
||||
/// that is explicitly set.
|
||||
///
|
||||
/// Setting this flag also implies that the window will not need to
|
||||
/// interact with
|
||||
/// a soft input method, so it will be Z-ordered and positioned
|
||||
/// independently of any active input method (typically this means it
|
||||
/// gets Z-ordered on top of the input method, so it can use the full
|
||||
/// screen for its content and cover the input method if needed. You
|
||||
/// can use [`Self::ALT_FOCUSABLE_IM`] to modify this
|
||||
/// behavior.
|
||||
const NOT_FOCUSABLE = 0x00000008;
|
||||
|
||||
/// This window can never receive touch events.
|
||||
const NOT_TOUCHABLE = 0x00000010;
|
||||
|
||||
/// Even when this window is focusable (if
|
||||
/// [`Self::NOT_FOCUSABLE`] is not set), allow any pointer
|
||||
/// events outside of the window to be sent to the windows behind it.
|
||||
/// Otherwise it will consume all pointer events itself, regardless of
|
||||
/// whether they are inside of the window.
|
||||
const NOT_TOUCH_MODAL = 0x00000020;
|
||||
|
||||
/// When set, if the device is asleep when the touch
|
||||
/// screen is pressed, you will receive this first touch event. Usually
|
||||
/// the first touch event is consumed by the system since the user can
|
||||
/// not see what they are pressing on.
|
||||
#[deprecated]
|
||||
const TOUCHABLE_WHEN_WAKING = 0x00000040;
|
||||
|
||||
/// As long as this window is visible to the user, keep
|
||||
/// the device's screen turned on and bright.
|
||||
const KEEP_SCREEN_ON = 0x00000080;
|
||||
|
||||
/// Place the window within the entire screen, ignoring
|
||||
/// decorations around the border (such as the status bar). The
|
||||
/// window must correctly position its contents to take the screen
|
||||
/// decoration into account.
|
||||
const LAYOUT_IN_SCREEN = 0x00000100;
|
||||
|
||||
/// Allows the window to extend outside of the screen.
|
||||
const LAYOUT_NO_LIMITS = 0x00000200;
|
||||
|
||||
/// Hide all screen decorations (such as the status
|
||||
/// bar) while this window is displayed. This allows the window to
|
||||
/// use the entire display space for itself -- the status bar will
|
||||
/// be hidden when an app window with this flag set is on the top
|
||||
/// layer. A fullscreen window will ignore a value of
|
||||
/// [`Self::SOFT_INPUT_ADJUST_RESIZE`] the window will stay
|
||||
/// fullscreen and will not resize.
|
||||
const FULLSCREEN = 0x00000400;
|
||||
|
||||
/// Override [`Self::FULLSCREEN`] and force the
|
||||
/// screen decorations (such as the status bar) to be shown.
|
||||
const FORCE_NOT_FULLSCREEN = 0x00000800;
|
||||
/// Turn on dithering when compositing this window to
|
||||
/// the screen.
|
||||
#[deprecated="This flag is no longer used"]
|
||||
const DITHER = 0x00001000;
|
||||
|
||||
/// Treat the content of the window as secure, preventing
|
||||
/// it from appearing in screenshots or from being viewed on non-secure
|
||||
/// displays.
|
||||
const SECURE = 0x00002000;
|
||||
|
||||
/// A special mode where the layout parameters are used
|
||||
/// to perform scaling of the surface when it is composited to the
|
||||
/// screen.
|
||||
const SCALED = 0x00004000;
|
||||
|
||||
/// Intended for windows that will often be used when the user is
|
||||
/// holding the screen against their face, it will aggressively
|
||||
/// filter the event stream to prevent unintended presses in this
|
||||
/// situation that may not be desired for a particular window, when
|
||||
/// such an event stream is detected, the application will receive
|
||||
/// a `AMOTION_EVENT_ACTION_CANCEL` to indicate this so
|
||||
/// applications can handle this accordingly by taking no action on
|
||||
/// the event until the finger is released.
|
||||
const IGNORE_CHEEK_PRESSES = 0x00008000;
|
||||
|
||||
/// A special option only for use in combination with
|
||||
/// [`Self::LAYOUT_IN_SCREEN`]. When requesting layout in
|
||||
/// the screen your window may appear on top of or behind screen decorations
|
||||
/// such as the status bar. By also including this flag, the window
|
||||
/// manager will report the inset rectangle needed to ensure your
|
||||
/// content is not covered by screen decorations.
|
||||
const LAYOUT_INSET_DECOR = 0x00010000;
|
||||
|
||||
/// Invert the state of [`Self::NOT_FOCUSABLE`] with
|
||||
/// respect to how this window interacts with the current method.
|
||||
/// That is, if [`Self::NOT_FOCUSABLE`] is set and this flag is set,
|
||||
/// then the window will behave as if it needs to interact with the
|
||||
/// input method and thus be placed behind/away from it; if
|
||||
/// [`Self::NOT_FOCUSABLE`] is not set and this flag is set,
|
||||
/// then the window will behave as if it doesn't need to interact
|
||||
/// with the input method and can be placed to use more space and
|
||||
/// cover the input method.
|
||||
const ALT_FOCUSABLE_IM = 0x00020000;
|
||||
|
||||
/// If you have set [`Self::NOT_TOUCH_MODAL`], you
|
||||
/// can set this flag to receive a single special MotionEvent with
|
||||
/// the action
|
||||
/// `AMOTION_EVENT_ACTION_OUTSIDE` for
|
||||
/// touches that occur outside of your window. Note that you will not
|
||||
/// receive the full down/move/up gesture, only the location of the
|
||||
/// first down as an `AMOTION_EVENT_ACTION_OUTSIDE`.
|
||||
const WATCH_OUTSIDE_TOUCH = 0x00040000;
|
||||
|
||||
/// Special flag to let windows be shown when the screen
|
||||
/// is locked. This will let application windows take precedence over
|
||||
/// key guard or any other lock screens. Can be used with
|
||||
/// [`Self::KEEP_SCREEN_ON`] to turn screen on and display
|
||||
/// windows directly before showing the key guard window. Can be used with
|
||||
/// [`Self::DISMISS_KEYGUARD`] to automatically fully
|
||||
/// dismiss non-secure key guards. This flag only applies to the top-most
|
||||
/// full-screen window.
|
||||
const SHOW_WHEN_LOCKED = 0x00080000;
|
||||
|
||||
/// Ask that the system wallpaper be shown behind
|
||||
/// your window. The window surface must be translucent to be able
|
||||
/// to actually see the wallpaper behind it; this flag just ensures
|
||||
/// that the wallpaper surface will be there if this window actually
|
||||
/// has translucent regions.
|
||||
const SHOW_WALLPAPER = 0x00100000;
|
||||
|
||||
/// When set as a window is being added or made
|
||||
/// visible, once the window has been shown then the system will
|
||||
/// poke the power manager's user activity (as if the user had woken
|
||||
/// up the device) to turn the screen on.
|
||||
const TURN_SCREEN_ON = 0x00200000;
|
||||
|
||||
/// When set the window will cause the key guard to
|
||||
/// be dismissed, only if it is not a secure lock key guard. Because such
|
||||
/// a key guard is not needed for security, it will never re-appear if
|
||||
/// the user navigates to another window (in contrast to
|
||||
/// [`Self::SHOW_WHEN_LOCKED`], which will only temporarily
|
||||
/// hide both secure and non-secure key guards but ensure they reappear
|
||||
/// when the user moves to another UI that doesn't hide them).
|
||||
/// If the key guard is currently active and is secure (requires an
|
||||
/// unlock pattern) then the user will still need to confirm it before
|
||||
/// seeing this window, unless [`Self::SHOW_WHEN_LOCKED`] has
|
||||
/// also been set.
|
||||
const DISMISS_KEYGUARD = 0x00400000;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AndroidApp {
|
||||
pub(crate) inner: Arc<RwLock<AndroidAppInner>>,
|
||||
@@ -185,7 +368,7 @@ impl AndroidApp {
|
||||
/// Queries the current [`NativeWindow`] for the application.
|
||||
///
|
||||
/// This will only return `Some(window)` between
|
||||
/// [`AndroidAppMainEvent::InitWindow`] and [`AndroidAppMainEvent::TerminateWindow`]
|
||||
/// [`MainEvent::InitWindow`] and [`MainEvent::TerminateWindow`]
|
||||
/// events.
|
||||
pub fn native_window<'a>(&self) -> Option<NativeWindow> {
|
||||
self.inner.read().unwrap().native_window()
|
||||
@@ -202,6 +385,8 @@ impl AndroidApp {
|
||||
/// set to `None` once the callback returns, and this is also synchronized with the Java
|
||||
/// main thread. The [`MainEvent::SaveState`] event is also synchronized with the
|
||||
/// Java main thread.
|
||||
///
|
||||
/// [`ALooper_pollAll`]: ndk::looper::ThreadLooper::poll_all
|
||||
pub fn poll_events<F>(&self, timeout: Option<Duration>, callback: F)
|
||||
where
|
||||
F: FnMut(PollEvent),
|
||||
@@ -210,12 +395,12 @@ impl AndroidApp {
|
||||
}
|
||||
|
||||
/// Creates a means to wake up the main loop while it is blocked waiting for
|
||||
/// events within [`poll_events()`].
|
||||
/// events within [`AndroidApp::poll_events()`].
|
||||
pub fn create_waker(&self) -> activity_impl::AndroidAppWaker {
|
||||
self.inner.read().unwrap().create_waker()
|
||||
}
|
||||
|
||||
/// Returns a (cheaply clonable) reference to this application's [`Configuration`]
|
||||
/// Returns a (cheaply clonable) reference to this application's [`ndk::configuration::Configuration`]
|
||||
pub fn config(&self) -> ConfigurationRef {
|
||||
self.inner.read().unwrap().config()
|
||||
}
|
||||
@@ -233,14 +418,68 @@ impl AndroidApp {
|
||||
self.inner.read().unwrap().asset_manager()
|
||||
}
|
||||
|
||||
/// Change the window flags of the given activity.
|
||||
///
|
||||
/// Note that some flags must be set before the window decoration is created,
|
||||
/// see
|
||||
/// `<https://developer.android.com/reference/android/view/Window#setFlags(int,%20int)>`.
|
||||
pub fn set_window_flags(
|
||||
&self,
|
||||
add_flags: WindowManagerFlags,
|
||||
remove_flags: WindowManagerFlags,
|
||||
) {
|
||||
self.inner
|
||||
.write()
|
||||
.unwrap()
|
||||
.set_window_flags(add_flags, remove_flags);
|
||||
}
|
||||
|
||||
/// Enable additional input axis
|
||||
///
|
||||
/// To reduce overhead, by default only [`input::Axis::X`] and [`input::Axis::Y`] are enabled
|
||||
/// and other axis should be enabled explicitly.
|
||||
pub fn enable_motion_axis(&self, axis: input::Axis) {
|
||||
self.inner.write().unwrap().enable_motion_axis(axis);
|
||||
}
|
||||
|
||||
/// Disable input axis
|
||||
///
|
||||
/// To reduce overhead, by default only [`input::Axis::X`] and [`input::Axis::Y`] are enabled
|
||||
/// and other axis should be enabled explicitly.
|
||||
pub fn disable_motion_axis(&self, axis: input::Axis) {
|
||||
self.inner.write().unwrap().disable_motion_axis(axis);
|
||||
}
|
||||
|
||||
/// Explicitly request that the current input method's soft input area be
|
||||
/// shown to the user, if needed.
|
||||
///
|
||||
/// Call this if the user interacts with your view in such a way that they
|
||||
/// have expressed they would like to start performing input into it.
|
||||
pub fn show_soft_input(&self, show_implicit: bool) {
|
||||
self.inner.read().unwrap().show_soft_input(show_implicit);
|
||||
}
|
||||
|
||||
/// Request to hide the soft input window from the context of the window
|
||||
/// that is currently accepting input.
|
||||
///
|
||||
/// This should be called as a result of the user doing some action that
|
||||
/// fairly explicitly requests to have the input window hidden.
|
||||
pub fn hide_soft_input(&self, hide_implicit_only: bool) {
|
||||
self.inner
|
||||
.read()
|
||||
.unwrap()
|
||||
.hide_soft_input(hide_implicit_only);
|
||||
}
|
||||
|
||||
/// Query and process all out-standing input event
|
||||
///
|
||||
/// Applications are generally either expected to call this in-sync with their rendering or
|
||||
/// in response to a [`MainEvent::InputAvailable`] event being delivered. _Note though that your
|
||||
/// application is will only be delivered a single [`MainEvent::InputAvailable`] event between calls
|
||||
/// to this API._
|
||||
///
|
||||
/// To reduce overhead, by default only [`input::Axis::X`] and [`input::Axis::Y`] are enabled
|
||||
/// and other axis should be enabled explicitly via [`Self::enable_motion_axis`].
|
||||
pub fn input_events<'b, F>(&self, callback: F)
|
||||
where
|
||||
F: FnMut(&input::InputEvent),
|
||||
|
||||
@@ -21,15 +21,25 @@ use ndk::configuration::Configuration;
|
||||
use ndk::input_queue::InputQueue;
|
||||
use ndk::native_window::NativeWindow;
|
||||
|
||||
use crate::{util, AndroidApp, ConfigurationRef, MainEvent, PollEvent, Rect};
|
||||
use crate::{util, AndroidApp, ConfigurationRef, MainEvent, PollEvent, Rect, WindowManagerFlags};
|
||||
|
||||
mod ffi;
|
||||
|
||||
pub mod input {
|
||||
pub use ndk::event::{
|
||||
Axis, ButtonState, EdgeFlags, InputEvent, KeyAction, KeyEvent, KeyEventFlags, Keycode,
|
||||
MetaState, MotionAction, MotionEvent, MotionEventFlags, Pointer, Source,
|
||||
Axis, ButtonState, EdgeFlags, KeyAction, KeyEvent, KeyEventFlags, Keycode, MetaState,
|
||||
MotionAction, MotionEvent, MotionEventFlags, Pointer, Source,
|
||||
};
|
||||
|
||||
// We use our own wrapper type for input events to have better consistency
|
||||
// with GameActivity and ensure the enum can be extended without needing a
|
||||
// semver bump
|
||||
#[derive(Debug)]
|
||||
#[non_exhaustive]
|
||||
pub enum InputEvent {
|
||||
MotionEvent(self::MotionEvent),
|
||||
KeyEvent(self::KeyEvent),
|
||||
}
|
||||
}
|
||||
|
||||
// The only time it's safe to update the android_app->savedState pointer is
|
||||
@@ -353,6 +363,48 @@ impl AndroidAppInner {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_window_flags(
|
||||
&self,
|
||||
add_flags: WindowManagerFlags,
|
||||
remove_flags: WindowManagerFlags,
|
||||
) {
|
||||
let na = self.native_activity();
|
||||
let na_mut = na as *mut ndk_sys::ANativeActivity;
|
||||
unsafe {
|
||||
ffi::ANativeActivity_setWindowFlags(
|
||||
na_mut.cast(),
|
||||
add_flags.bits(),
|
||||
remove_flags.bits(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move into a trait
|
||||
pub fn show_soft_input(&self, show_implicit: bool) {
|
||||
let na = self.native_activity();
|
||||
unsafe {
|
||||
let flags = if show_implicit {
|
||||
ffi::ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ffi::ANativeActivity_showSoftInput(na as *mut _, flags);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move into a trait
|
||||
pub fn hide_soft_input(&self, hide_implicit_only: bool) {
|
||||
let na = self.native_activity();
|
||||
unsafe {
|
||||
let flags = if hide_implicit_only {
|
||||
ffi::ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ffi::ANativeActivity_hideSoftInput(na as *mut _, flags);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn enable_motion_axis(&self, _axis: input::Axis) {
|
||||
// NOP - The InputQueue API doesn't let us optimize which axis values are read
|
||||
}
|
||||
@@ -387,16 +439,25 @@ impl AndroidAppInner {
|
||||
// ref: https://github.com/aosp-mirror/platform_frameworks_base/blob/master/core/jni/android_view_InputQueue.cpp
|
||||
//
|
||||
while let Ok(Some(event)) = queue.get_event() {
|
||||
if let Some(event) = queue.pre_dispatch(event) {
|
||||
if let Some(ndk_event) = queue.pre_dispatch(event) {
|
||||
let event = match ndk_event {
|
||||
ndk::event::InputEvent::MotionEvent(e) => input::InputEvent::MotionEvent(e),
|
||||
ndk::event::InputEvent::KeyEvent(e) => input::InputEvent::KeyEvent(e),
|
||||
};
|
||||
callback(&event);
|
||||
|
||||
let ndk_event = match event {
|
||||
input::InputEvent::MotionEvent(e) => ndk::event::InputEvent::MotionEvent(e),
|
||||
input::InputEvent::KeyEvent(e) => ndk::event::InputEvent::KeyEvent(e),
|
||||
};
|
||||
|
||||
// Always report events as 'handled'. This means we won't get
|
||||
// so called 'fallback' events generated (such as converting trackball
|
||||
// events into emulated keypad events), but we could conceivably
|
||||
// implement similar emulation somewhere else in the stack if
|
||||
// necessary, and this will be more consistent with the GameActivity
|
||||
// input handling that doesn't do any kind of emulation.
|
||||
queue.finish_event(event, true);
|
||||
queue.finish_event(ndk_event, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,4 +19,3 @@ local.properties
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
|
||||
Generated
+2398
File diff suppressed because it is too large
Load Diff
@@ -15,9 +15,36 @@ egui = "0.19"
|
||||
eframe = { version = "0.19", features = [ "wgpu" ] }
|
||||
egui_demo_lib = "0.19"
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
env_logger = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { version = "0.3", features = [ "game-activity" ] }
|
||||
|
||||
[patch.crates-io]
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
|
||||
|
||||
# This branch of Winit has an updated Android backend based on android-activity
|
||||
# Note: The winit branches are current misnamed:
|
||||
# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
|
||||
# - "android-activity-0.27" is based on Winit master
|
||||
# The -0.27 branch is currently associated with a pull request so we'll just
|
||||
# stick with these names for now
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
|
||||
#winit = { path = "../../../winit" }
|
||||
|
||||
# Note:
|
||||
# Since android-activity is responsible for invoking the `android_main`
|
||||
# entrypoint for a native Rust application there can only be a single
|
||||
# implementation of the crate linked with the application.
|
||||
#
|
||||
# Since Winit also depends on android-activity (version = "0.2") but we'd like
|
||||
# to build against the local version of android-activity in this repo then we
|
||||
# use a [patch] to ensure we only end up with a single implementation.
|
||||
android-activity = { path = "../../android-activity" }
|
||||
|
||||
# Egui 0.19 is missing some fixes for Android so we need to build against
|
||||
# git master for now
|
||||
egui = { git = "https://github.com/emilk/egui" }
|
||||
eframe = { git = "https://github.com/emilk/egui" }
|
||||
egui_demo_lib = { git = "https://github.com/emilk/egui" }
|
||||
@@ -25,18 +52,6 @@ egui_demo_lib = { git = "https://github.com/emilk/egui" }
|
||||
#eframe = { path = "../../../egui/crates/eframe" }
|
||||
#egui_demo_lib = { path = "../../../egui/crates/egui_demo_lib" }
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
env_logger = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { git = "https://github.com/rib/android-activity", features = [ "game-activity" ] }
|
||||
|
||||
# Since Winit also depends on android-activity (via a github url) we need to
|
||||
# make sure we only resolve a single implementation.
|
||||
[patch.'https://github.com/rib/android-activity']
|
||||
android-activity = { path = "../../android-activity" }
|
||||
|
||||
[features]
|
||||
default = []
|
||||
desktop = []
|
||||
|
||||
@@ -19,4 +19,3 @@ local.properties
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
|
||||
Generated
+1888
File diff suppressed because it is too large
Load Diff
@@ -16,33 +16,33 @@ egui-wgpu = { version = "0.19", features = [ "winit" ] }
|
||||
egui-winit = { version = "0.19", default-features = false }
|
||||
egui_demo_lib = "0.19"
|
||||
|
||||
[patch.crates-io]
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
|
||||
#winit = { path="../../../winit" }
|
||||
|
||||
#egui = { git = "https://github.com/emilk/egui" }
|
||||
#egui-wgpu = { git = "https://github.com/emilk/egui" }
|
||||
#egui-winit = { git = "https://github.com/emilk/egui" }
|
||||
#egui_extras = { git = "https://github.com/emilk/egui" }
|
||||
#egui_demo_lib = { git = "https://github.com/emilk/egui" }
|
||||
|
||||
#egui = { path = "../../../egui/egui" }
|
||||
#egui-wgpu = { path = "../../../egui/egui-wgpu" }
|
||||
#egui-winit = { path = "../../../egui/egui-winit" }
|
||||
#egui_extras = { path = "../../../egui/egui_extras" }
|
||||
#egui_demo_lib = { path = "../../../egui/egui_demo_lib" }
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
env_logger = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { path="../../android-activity", features = [ "game-activity" ] }
|
||||
android-activity = { version = "0.3", features = [ "game-activity" ] }
|
||||
|
||||
# Since Winit also depends on android-activity (via a github url) we need to
|
||||
# make sure we only resolve a single implementation.
|
||||
[patch.'https://github.com/rib/android-activity']
|
||||
android-activity = { path="../../android-activity", features = [ "game-activity" ] }
|
||||
[patch.crates-io]
|
||||
|
||||
# This branch of Winit has an updated Android backend based on android-activity
|
||||
# Note: The winit branches are current misnamed:
|
||||
# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
|
||||
# - "android-activity-0.27" is based on Winit master
|
||||
# The -0.27 branch is currently associated with a pull request so we'll just
|
||||
# stick with these names for now
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
|
||||
#winit = { path = "../../../winit" }
|
||||
|
||||
# Note:
|
||||
# Since android-activity is responsible for invoking the `android_main`
|
||||
# entrypoint for a native Rust application there can only be a single
|
||||
# implementation of the crate linked with the application.
|
||||
#
|
||||
# Since Winit also depends on android-activity (version = "0.2") but we'd like
|
||||
# to build against the local version of android-activity in this repo then we
|
||||
# use a [patch] to ensure we only end up with a single implementation.
|
||||
android-activity = { path = "../../android-activity" }
|
||||
|
||||
[features]
|
||||
default = []
|
||||
|
||||
Generated
-1
@@ -13,7 +13,6 @@
|
||||
<option value="$PROJECT_DIR$/app" />
|
||||
</set>
|
||||
</option>
|
||||
<option name="resolveModulePerSourceSet" value="false" />
|
||||
</GradleProjectSettings>
|
||||
</option>
|
||||
</component>
|
||||
|
||||
@@ -19,4 +19,3 @@ local.properties
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
|
||||
Generated
+1558
File diff suppressed because it is too large
Load Diff
@@ -7,8 +7,7 @@ edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
log = "0.4"
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27"}
|
||||
#winit = { path="../../../winit" }
|
||||
winit = "0.27"
|
||||
wgpu = "0.13.0"
|
||||
pollster = "0.2"
|
||||
|
||||
@@ -17,12 +16,28 @@ env_logger = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { path="../../android-activity", features = [ "game-activity" ] }
|
||||
android-activity = { version = "0.3", features = [ "game-activity" ] }
|
||||
|
||||
# Since Winit also depends on android-activity (via a github url) we need to
|
||||
# make sure we only resolve a single implementation.
|
||||
[patch.'https://github.com/rib/android-activity']
|
||||
android-activity = { path="../../android-activity", features = [ "game-activity" ] }
|
||||
[patch.crates-io]
|
||||
|
||||
# This branch of Winit has an updated Android backend based on android-activity
|
||||
# Note: The winit branches are current misnamed:
|
||||
# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
|
||||
# - "android-activity-0.27" is based on Winit master
|
||||
# The -0.27 branch is currently associated with a pull request so we'll just
|
||||
# stick with these names for now
|
||||
winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
|
||||
#winit = { path = "../../../winit" }
|
||||
|
||||
# Note:
|
||||
# Since android-activity is responsible for invoking the `android_main`
|
||||
# entrypoint for a native Rust application there can only be a single
|
||||
# implementation of the crate linked with the application.
|
||||
#
|
||||
# Since Winit also depends on android-activity (version = "0.2") but we'd like
|
||||
# to build against the local version of android-activity in this repo then we
|
||||
# use a [patch] to ensure we only end up with a single implementation.
|
||||
android-activity = { path="../../android-activity" }
|
||||
|
||||
[features]
|
||||
default = []
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
*.iml
|
||||
.gradle
|
||||
/local.properties
|
||||
/.idea/caches
|
||||
/.idea/libraries
|
||||
/.idea/modules.xml
|
||||
/.idea/workspace.xml
|
||||
/.idea/navEditor.xml
|
||||
/.idea/assetWizardSettings.xml
|
||||
.DS_Store
|
||||
/build
|
||||
/captures
|
||||
.externalNativeBuild
|
||||
.cxx
|
||||
local.properties
|
||||
*.so
|
||||
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
Generated
+3
@@ -0,0 +1,3 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CompilerConfiguration">
|
||||
<bytecodeTargetLevel target="11" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+19
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="GradleMigrationSettings" migrationVersion="1" />
|
||||
<component name="GradleSettings">
|
||||
<option name="linkedExternalProjectsSettings">
|
||||
<GradleProjectSettings>
|
||||
<option name="testRunner" value="GRADLE" />
|
||||
<option name="distributionType" value="DEFAULT_WRAPPED" />
|
||||
<option name="externalProjectPath" value="$PROJECT_DIR$" />
|
||||
<option name="modules">
|
||||
<set>
|
||||
<option value="$PROJECT_DIR$" />
|
||||
<option value="$PROJECT_DIR$/app" />
|
||||
</set>
|
||||
</option>
|
||||
</GradleProjectSettings>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
||||
Generated
+9
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" default="true" project-jdk-name="Android Studio default JDK" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/build/classes" />
|
||||
</component>
|
||||
<component name="ProjectType">
|
||||
<option name="id" value="Android" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+7
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$/../.." vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -0,0 +1,37 @@
|
||||
[package]
|
||||
name = "na-openxr-info"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
log = "0.4"
|
||||
openxr = { version = "0.16" }
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
env_logger = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { path="../../android-activity", features = ["native-activity"] }
|
||||
|
||||
[patch.crates-io]
|
||||
# openxr 0.16 uses ndk-glue, but master uses ndk-context which is compatible with android-activity
|
||||
openxr = { git = "https://github.com/Ralith/openxrs" }
|
||||
|
||||
[features]
|
||||
default = [ "linked" ]
|
||||
|
||||
android = [ "openxr/linked" ]
|
||||
desktop = [ "linked", "openxr/static"]
|
||||
linked = []
|
||||
|
||||
[lib]
|
||||
name="main"
|
||||
crate_type=["cdylib"]
|
||||
|
||||
[[bin]]
|
||||
path="src/lib.rs"
|
||||
name="test-winit-wgpu"
|
||||
required-features = [ "desktop" ]
|
||||
@@ -0,0 +1,43 @@
|
||||
This is a minimal OpenXR application that builds for desktop or
|
||||
Android and simply prints out extension information for the OpenXR
|
||||
library.
|
||||
|
||||
This is based on the [hello](https://github.com/Ralith/openxrs/blob/master/openxr/examples/hello.rs)
|
||||
example from the [openxrs](https://github.com/Ralith/openxrs) repo.
|
||||
|
||||
# Oculus Quest
|
||||
|
||||
To build for the Oculus Quest then you first need to download
|
||||
the Oculus OpenXR Mobile SDK from:
|
||||
https://developer.oculus.com/downloads/package/oculus-openxr-mobile-sdk/
|
||||
|
||||
and after unpacking the zip file you need to copy a suitable `libopenxr_loader.so`
|
||||
library to `app/src/main/jniLibs/<abi>`
|
||||
|
||||
For example if building for arm64-v8a:
|
||||
`cp path/to/ovr_openxr_mobile_sdk_42.0/OpenXR/Libs/Android/arm64-v8a/Debug/libopenxr_loader.so app/src/main/jniLibs/arm64-v8a`
|
||||
|
||||
```
|
||||
export ANDROID_NDK_HOME="path/to/ndk"
|
||||
export ANDROID_HOME="path/to/sdk"
|
||||
|
||||
rustup target add aarch64-linux-android
|
||||
cargo install cargo-ndk
|
||||
|
||||
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
|
||||
./gradlew build
|
||||
./gradlew installDebug
|
||||
```
|
||||
|
||||
# Oculus Quest: Vulkan Validation Layer
|
||||
|
||||
To enable the Vulkan validation layer on the Oculus Quest run:
|
||||
```
|
||||
adb shell setprop debug.oculus.loadandinjectpackagedvvl.co.realfit.naopenxrwgpu 1
|
||||
```
|
||||
|
||||
# Desktop
|
||||
|
||||
To build for PC you need to build with the "desktop" feature
|
||||
|
||||
`cargo run --features=desktop`
|
||||
@@ -0,0 +1 @@
|
||||
/build
|
||||
@@ -0,0 +1,42 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
}
|
||||
|
||||
android {
|
||||
compileSdk 31
|
||||
|
||||
defaultConfig {
|
||||
applicationId "co.realfit.naopenxrinfo"
|
||||
minSdk 24
|
||||
targetSdk 25
|
||||
compileSdkVersion 26
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
debug {
|
||||
minifyEnabled false
|
||||
//packagingOptions {
|
||||
// doNotStrip '**/*.so'
|
||||
//}
|
||||
//debuggable true
|
||||
}
|
||||
}
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_1_8
|
||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
|
||||
|
||||
}
|
||||
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="co.realfit.naopenxrinfo"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0"
|
||||
android:installLocation="auto">
|
||||
|
||||
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
<application
|
||||
android:allowBackup="false"
|
||||
android:label="OpenXR Info">
|
||||
|
||||
<meta-data android:name="com.oculus.intent.category.VR" android:value="vr_only"/>
|
||||
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:screenOrientation="landscape"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
|
||||
android:configChanges="density|keyboard|keyboardHidden|navigation|orientation|screenLayout|screenSize|uiMode"
|
||||
android:launchMode="singleTask"
|
||||
android:resizeableActivity="false">
|
||||
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="com.oculus.intent.category.VR" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
|
||||
<meta-data android:name="android.app.lib_name" android:value="main" />
|
||||
</activity>
|
||||
</application>
|
||||
<uses-sdk android:minSdkVersion="24"/>
|
||||
<uses-feature android:glEsVersion="0x00030001" />
|
||||
<uses-feature android:name="android.hardware.vr.headtracking" android:required="true" android:version="1" />
|
||||
|
||||
<uses-feature android:name="oculus.software.handtracking" android:required="false" />
|
||||
<uses-permission android:name="com.oculus.permission.HAND_TRACKING" />
|
||||
</manifest>
|
||||
@@ -0,0 +1,8 @@
|
||||
package co.realfit.naopenxrinfo;
|
||||
|
||||
public class MainActivity extends android.app.NativeActivity {
|
||||
static {
|
||||
System.loadLibrary("openxr_loader");
|
||||
System.loadLibrary("main");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
plugins {
|
||||
id 'com.android.application' version '7.1.2' apply false
|
||||
id 'com.android.library' version '7.1.2' apply false
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
fn main() {
|
||||
if std::env::var("CARGO_CFG_TARGET_OS").unwrap() == "android" {
|
||||
let android_abi = match std::env::var("CARGO_CFG_TARGET_ARCH").unwrap().as_str() {
|
||||
"aarch64" => "arm64-v8a",
|
||||
"arm" => "armeabi-v7a",
|
||||
"x86" => "x86",
|
||||
"x86_64" => "x86_64",
|
||||
arch => {
|
||||
panic!("Unsupported architecture for Android {arch}");
|
||||
}
|
||||
};
|
||||
|
||||
let libdir = std::path::Path::new(&std::env::var("CARGO_MANIFEST_DIR").unwrap())
|
||||
.join(format!("app/src/main/jniLibs/{android_abi}/lib"));
|
||||
println!("cargo:rustc-link-search={}", libdir.to_string_lossy());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
# Project-wide Gradle settings.
|
||||
# IDE (e.g. Android Studio) users:
|
||||
# Gradle settings configured through the IDE *will override*
|
||||
# any settings specified in this file.
|
||||
# For more details on how to configure your build environment visit
|
||||
# http://www.gradle.org/docs/current/userguide/build_environment.html
|
||||
# Specifies the JVM arguments used for the daemon process.
|
||||
# The setting is particularly useful for tweaking memory settings.
|
||||
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
|
||||
# When configured, Gradle will run in incubating parallel mode.
|
||||
# This option should only be used with decoupled projects. More details, visit
|
||||
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
|
||||
# org.gradle.parallel=true
|
||||
# AndroidX package structure to make it clearer which packages are bundled with the
|
||||
# Android operating system, and which are packaged with your app"s APK
|
||||
# https://developer.android.com/topic/libraries/support-library/androidx-rn
|
||||
android.useAndroidX=true
|
||||
# Enables namespacing of each library's R class so that its R class includes only the
|
||||
# resources declared in the library itself and none from the library's dependencies,
|
||||
# thereby reducing the size of the R class for that library
|
||||
android.nonTransitiveRClass=true
|
||||
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
#Mon May 02 15:39:12 BST 2022
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip
|
||||
distributionPath=wrapper/dists
|
||||
zipStorePath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
Vendored
+185
@@ -0,0 +1,185 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
#
|
||||
# Copyright 2015 the original author or authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
Vendored
+89
@@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1,16 @@
|
||||
pluginManagement {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
dependencyResolutionManagement {
|
||||
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
//rootProject.name = "Rust Template"
|
||||
include ':app'
|
||||
@@ -0,0 +1,79 @@
|
||||
///! Based on https://github.com/Ralith/openxrs/blob/master/openxr/examples/hello.rs
|
||||
use openxr as xr;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
use android_activity::AndroidApp;
|
||||
|
||||
fn _main() {
|
||||
println!("OpenXR Info");
|
||||
|
||||
#[cfg(feature = "linked")]
|
||||
let entry = xr::Entry::linked();
|
||||
#[cfg(not(feature = "linked"))]
|
||||
let entry = unsafe {
|
||||
xr::Entry::load()
|
||||
.expect("couldn't find the OpenXR loader; try enabling the \"static\" feature")
|
||||
};
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
entry.initialize_android_loader().unwrap();
|
||||
|
||||
let extensions = entry.enumerate_extensions().unwrap();
|
||||
println!("supported extensions: {:#?}", extensions);
|
||||
let layers = entry.enumerate_layers().unwrap();
|
||||
println!("supported layers: {:?}", layers);
|
||||
let instance = entry
|
||||
.create_instance(
|
||||
&xr::ApplicationInfo {
|
||||
application_name: "hello openxrs",
|
||||
..Default::default()
|
||||
},
|
||||
&xr::ExtensionSet::default(),
|
||||
&[],
|
||||
)
|
||||
.unwrap();
|
||||
let instance_props = instance.properties().unwrap();
|
||||
println!(
|
||||
"loaded instance: {} v{}",
|
||||
instance_props.runtime_name, instance_props.runtime_version
|
||||
);
|
||||
|
||||
let system = instance
|
||||
.system(xr::FormFactor::HEAD_MOUNTED_DISPLAY)
|
||||
.unwrap();
|
||||
let system_props = instance.system_properties(system).unwrap();
|
||||
println!(
|
||||
"selected system {}: {}",
|
||||
system_props.system_id.into_raw(),
|
||||
if system_props.system_name.is_empty() {
|
||||
"<unnamed>"
|
||||
} else {
|
||||
&system_props.system_name
|
||||
}
|
||||
);
|
||||
|
||||
let view_config_views = instance
|
||||
.enumerate_view_configuration_views(system, xr::ViewConfigurationType::PRIMARY_STEREO)
|
||||
.unwrap();
|
||||
println!("view configuration views: {:#?}", view_config_views);
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
fn android_main(_app: AndroidApp) {
|
||||
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Trace));
|
||||
|
||||
_main();
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[cfg(not(target_os = "android"))]
|
||||
fn main() {
|
||||
env_logger::builder()
|
||||
.filter_level(log::LevelFilter::Warn) // Default Log Level
|
||||
.parse_default_env()
|
||||
.init();
|
||||
|
||||
_main();
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
*.iml
|
||||
.gradle
|
||||
/local.properties
|
||||
/.idea/caches
|
||||
/.idea/libraries
|
||||
/.idea/modules.xml
|
||||
/.idea/workspace.xml
|
||||
/.idea/navEditor.xml
|
||||
/.idea/assetWizardSettings.xml
|
||||
.DS_Store
|
||||
/build
|
||||
/captures
|
||||
.externalNativeBuild
|
||||
.cxx
|
||||
local.properties
|
||||
*.so
|
||||
|
||||
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
Generated
+3
@@ -0,0 +1,3 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CompilerConfiguration">
|
||||
<bytecodeTargetLevel target="11" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+19
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="GradleMigrationSettings" migrationVersion="1" />
|
||||
<component name="GradleSettings">
|
||||
<option name="linkedExternalProjectsSettings">
|
||||
<GradleProjectSettings>
|
||||
<option name="testRunner" value="GRADLE" />
|
||||
<option name="distributionType" value="DEFAULT_WRAPPED" />
|
||||
<option name="externalProjectPath" value="$PROJECT_DIR$" />
|
||||
<option name="modules">
|
||||
<set>
|
||||
<option value="$PROJECT_DIR$" />
|
||||
<option value="$PROJECT_DIR$/app" />
|
||||
</set>
|
||||
</option>
|
||||
</GradleProjectSettings>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
||||
Generated
+16
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="DesignSurface">
|
||||
<option name="filePathToZoomLevelMap">
|
||||
<map>
|
||||
<entry key="..\:/Users/Robert/src/agdk-rust/examples/agdk-winit-wgpu/app/src/main/res/layout/activity_main.xml" value="0.5546875" />
|
||||
</map>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" default="true" project-jdk-name="Android Studio default JDK" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/build/classes" />
|
||||
</component>
|
||||
<component name="ProjectType">
|
||||
<option name="id" value="Android" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+7
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$/../.." vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -0,0 +1,49 @@
|
||||
[package]
|
||||
name = "na-openxr-wgpu"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
log = "0.4"
|
||||
ash = "0.37"
|
||||
wgpu-hal = { version = "0.13", features = [ "vulkan" ] }
|
||||
wgpu = "0.13"
|
||||
wgpu-types = "0.13"
|
||||
anyhow = "1"
|
||||
bitflags = "1"
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
openxr = { version = "0.16", features = [ "static" ] }
|
||||
env_logger = "0.9"
|
||||
ctrlc = "3"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
android-activity = { version = "0.3", features = [ "native-activity" ] }
|
||||
openxr = { version = "0.16", features = [ "linked" ] }
|
||||
|
||||
[patch.crates-io]
|
||||
# openxr 0.16 uses ndk-glue, but master uses ndk-context which is compatible with android-activity
|
||||
openxr = { git = "https://github.com/Ralith/openxrs" }
|
||||
|
||||
# Since Winit also depends on android-activity we need to
|
||||
# make sure we only resolve a single implementation.
|
||||
android-activity = { path="../../android-activity" }
|
||||
|
||||
[features]
|
||||
default = []
|
||||
#default = [ "android" ]
|
||||
|
||||
#android = [ "openxr/linked" ]
|
||||
desktop = []
|
||||
|
||||
[lib]
|
||||
name="main"
|
||||
crate_type=["cdylib"]
|
||||
|
||||
[[bin]]
|
||||
path="src/lib.rs"
|
||||
name="test-openxr-wgpu"
|
||||
required-features = [ "desktop" ]
|
||||
@@ -0,0 +1,47 @@
|
||||
This is an example OpenXR application that builds for desktop or
|
||||
Android and simply renders a head-locked gradient using Wgpu
|
||||
(via Vulkan).
|
||||
|
||||
This borrows heavily from [here](https://github.com/Ralith/openxrs/blob/master/openxr/examples/vulkan.rs) and
|
||||
[here](https://github.com/zarik5/openxrs/blob/wgpu-test/openxr/examples/vulkan.rs),
|
||||
although updated to run with Wgpu 0.13 and with most of the
|
||||
boilerplate for initializing OpenXR and Vulkan + Wgpu factored
|
||||
into a re-usable `XrShell` that could potentially be a helpful
|
||||
starting point for building more complex applications.
|
||||
|
||||
# Oculus Quest
|
||||
|
||||
To build for the Oculus Quest then you first need to download
|
||||
the Oculus OpenXR Mobile SDK from:
|
||||
https://developer.oculus.com/downloads/package/oculus-openxr-mobile-sdk/
|
||||
|
||||
and after unpacking the zip file you need to copy a suitable `libopenxr_loader.so`
|
||||
library to `app/src/main/jniLibs/<abi>`
|
||||
|
||||
For example if building for arm64-v8a:
|
||||
`cp path/to/ovr_openxr_mobile_sdk_42.0/OpenXR/Libs/Android/arm64-v8a/Debug/libopenxr_loader.so app/src/main/jniLibs/arm64-v8a`
|
||||
|
||||
```
|
||||
export ANDROID_NDK_HOME="path/to/ndk"
|
||||
export ANDROID_HOME="path/to/sdk"
|
||||
|
||||
rustup target add aarch64-linux-android
|
||||
cargo install cargo-ndk
|
||||
|
||||
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
|
||||
./gradlew build
|
||||
./gradlew installDebug
|
||||
```
|
||||
|
||||
# Oculus Quest: Vulkan Validation Layer
|
||||
|
||||
To enable the Vulkan validation layer on the Oculus Quest run:
|
||||
```
|
||||
adb shell setprop debug.oculus.loadandinjectpackagedvvl.co.realfit.naopenxrwgpu 1
|
||||
```
|
||||
|
||||
# Desktop
|
||||
|
||||
To build for PC you need to build with the "desktop" feature
|
||||
|
||||
`cargo run --features=desktop`
|
||||
@@ -0,0 +1 @@
|
||||
/build
|
||||
@@ -0,0 +1,41 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
}
|
||||
|
||||
android {
|
||||
compileSdk 31
|
||||
|
||||
defaultConfig {
|
||||
applicationId "co.realfit.naopenxrwgpu"
|
||||
minSdk 24
|
||||
targetSdk 25
|
||||
compileSdkVersion 26
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
debug {
|
||||
minifyEnabled false
|
||||
//packagingOptions {
|
||||
// doNotStrip '**/*.so'
|
||||
//}
|
||||
//debuggable true
|
||||
}
|
||||
}
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_1_8
|
||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
|
||||
}
|
||||
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="co.realfit.naopenxrwgpu"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0"
|
||||
android:installLocation="auto">
|
||||
|
||||
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
<application
|
||||
android:allowBackup="false"
|
||||
android:label="OpenXR Wgpu">
|
||||
|
||||
<meta-data android:name="com.oculus.intent.category.VR" android:value="vr_only"/>
|
||||
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:screenOrientation="landscape"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
|
||||
android:configChanges="density|keyboard|keyboardHidden|navigation|orientation|screenLayout|screenSize|uiMode"
|
||||
android:launchMode="singleTask"
|
||||
android:resizeableActivity="false">
|
||||
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="com.oculus.intent.category.VR" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
|
||||
<meta-data android:name="android.app.lib_name" android:value="main" />
|
||||
</activity>
|
||||
</application>
|
||||
<uses-sdk android:minSdkVersion="24"/>
|
||||
<!-- <uses-feature android:glEsVersion="0x00030001" /> -->
|
||||
<uses-feature android:name="android.hardware.vr.headtracking" android:required="true" android:version="1" />
|
||||
|
||||
<uses-feature android:name="oculus.software.handtracking" android:required="false" />
|
||||
<uses-permission android:name="com.oculus.permission.HAND_TRACKING" />
|
||||
</manifest>
|
||||
@@ -0,0 +1,8 @@
|
||||
package co.realfit.naopenxrwgpu;
|
||||
|
||||
public class MainActivity extends android.app.NativeActivity {
|
||||
static {
|
||||
System.loadLibrary("openxr_loader");
|
||||
System.loadLibrary("main");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
plugins {
|
||||
id 'com.android.application' version '7.1.2' apply false
|
||||
id 'com.android.library' version '7.1.2' apply false
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
fn main() {
|
||||
if std::env::var("CARGO_CFG_TARGET_OS").unwrap() == "android" {
|
||||
let android_abi = match std::env::var("CARGO_CFG_TARGET_ARCH").unwrap().as_str() {
|
||||
"aarch64" => "arm64-v8a",
|
||||
"arm" => "armeabi-v7a",
|
||||
"x86" => "x86",
|
||||
"x86_64" => "x86_64",
|
||||
arch => {
|
||||
panic!("Unsupported architecture for Android {arch}");
|
||||
}
|
||||
};
|
||||
|
||||
let libdir = std::path::Path::new(&std::env::var("CARGO_MANIFEST_DIR").unwrap())
|
||||
.join(format!("app/src/main/jniLibs/{android_abi}/lib"));
|
||||
println!("cargo:rustc-link-search={}", libdir.to_string_lossy());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
# Project-wide Gradle settings.
|
||||
# IDE (e.g. Android Studio) users:
|
||||
# Gradle settings configured through the IDE *will override*
|
||||
# any settings specified in this file.
|
||||
# For more details on how to configure your build environment visit
|
||||
# http://www.gradle.org/docs/current/userguide/build_environment.html
|
||||
# Specifies the JVM arguments used for the daemon process.
|
||||
# The setting is particularly useful for tweaking memory settings.
|
||||
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
|
||||
# When configured, Gradle will run in incubating parallel mode.
|
||||
# This option should only be used with decoupled projects. More details, visit
|
||||
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
|
||||
# org.gradle.parallel=true
|
||||
# AndroidX package structure to make it clearer which packages are bundled with the
|
||||
# Android operating system, and which are packaged with your app"s APK
|
||||
# https://developer.android.com/topic/libraries/support-library/androidx-rn
|
||||
android.useAndroidX=true
|
||||
# Enables namespacing of each library's R class so that its R class includes only the
|
||||
# resources declared in the library itself and none from the library's dependencies,
|
||||
# thereby reducing the size of the R class for that library
|
||||
android.nonTransitiveRClass=true
|
||||
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
#Mon May 02 15:39:12 BST 2022
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip
|
||||
distributionPath=wrapper/dists
|
||||
zipStorePath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
Vendored
+185
@@ -0,0 +1,185 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
#
|
||||
# Copyright 2015 the original author or authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
Vendored
+89
@@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1,16 @@
|
||||
pluginManagement {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
dependencyResolutionManagement {
|
||||
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
include ':app'
|
||||
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
@vertex
|
||||
fn vs_main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4<f32> {
|
||||
let x = f32(i32(in_vertex_index) - 1);
|
||||
let y = f32(i32(in_vertex_index & 1u) * 2 - 1);
|
||||
return vec4<f32>(x, y, 0.0, 1.0);
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main() -> @location(0) vec4<f32> {
|
||||
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
@@ -19,4 +19,3 @@ local.properties
|
||||
# Added by cargo
|
||||
|
||||
/target
|
||||
Cargo.lock
|
||||
|
||||
Generated
+1558
File diff suppressed because it is too large
Load Diff
@@ -7,9 +7,8 @@ edition = "2021"
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[dependencies]
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log = "0.4"
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winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
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#winit = { path="../../../winit" }
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wgpu = "0.12.0"
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winit = "0.27"
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wgpu = "0.13"
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pollster = "0.2"
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[target.'cfg(not(target_os = "android"))'.dependencies]
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@@ -17,12 +16,28 @@ env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { path="../../android-activity", features = [ "native-activity" ] }
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android-activity = { version = "0.3", features = [ "game-activity" ] }
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# Since Winit also depends on android-activity (via a github url) we need to
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# make sure we only resolve a single implementation.
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[patch.'https://github.com/rib/android-activity']
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android-activity = { path="../../android-activity", features = [ "native-activity" ] }
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[patch.crates-io]
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# This branch of Winit has an updated Android backend based on android-activity
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# Note: The winit branches are current misnamed:
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# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
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# - "android-activity-0.27" is based on Winit master
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# The -0.27 branch is currently associated with a pull request so we'll just
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# stick with these names for now
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# Since Winit also depends on android-activity (version = "0.2") but we'd like
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# to build against the local version of android-activity in this repo then we
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# use a [patch] to ensure we only end up with a single implementation.
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android-activity = { path="../../android-activity" }
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[features]
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default = []
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