mirror of
https://github.com/rust-mobile/android-activity.git
synced 2026-07-10 00:37:28 +00:00
Release 0.4.3
This commit is contained in:
@@ -1,11 +1,18 @@
|
||||
<!-- markdownlint-disable MD022 MD024 MD032 -->
|
||||
|
||||
# Changelog
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [0.4.3] - 2022-07-30
|
||||
### Fixed
|
||||
- Fixed a deadlock in the `native-activity` backend while waiting for the native thread after getting an `onDestroy` callback from Java ([#94](https://github.com/rust-mobile/android-activity/pull/94))
|
||||
|
||||
## [0.4.2] - 2022-02-16
|
||||
- Fixed numerous deadlocks in the `game-activity` backend with how it would wait for the native thread in various Java callbacks, after the app has returned from `android_main` ([#98](https://github.com/rust-mobile/android-activity/pull/98))
|
||||
|
||||
## [0.4.2] - 2022-06-17
|
||||
### Changed
|
||||
- The `Activity.finish()` method is now called when `android_main` returns so the `Activity` will be destroyed ([#67](https://github.com/rust-mobile/android-activity/issues/67))
|
||||
- The `native-activity` backend now propagates `NativeWindow` redraw/resize and `ContentRectChanged` callbacks to main loop ([#70](https://github.com/rust-mobile/android-activity/pull/70))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "android-activity"
|
||||
version = "0.4.2"
|
||||
version = "0.4.3"
|
||||
edition = "2021"
|
||||
keywords = ["android", "ndk"]
|
||||
readme = "../README.md"
|
||||
|
||||
Reference in New Issue
Block a user