Robert Bragg
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bfc0d091e6
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Add a minimal Egui + Winit + WGPU based example
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2022-05-13 20:13:30 +01:00 |
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Robert Bragg
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c36efc7f6b
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GameActivity PATCH: support capturing historic pointer samples
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2022-05-12 02:58:49 +01:00 |
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Robert Bragg
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74e8ff645a
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Remove unused src/shader.wgsl from agdk-mainloop example
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2022-05-10 03:08:56 +01:00 |
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Robert Bragg
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915f7382e5
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Add a minimal Winit and WGPU based example
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2022-05-10 02:04:25 +01:00 |
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Robert Bragg
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02dda282d0
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Add basic agdk-mainloop example
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2022-05-10 02:00:47 +01:00 |
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Robert Bragg
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32843ac726
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GameActivity PATCH: rename symbols to export via Rust
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2022-05-08 22:40:35 +01:00 |
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Robert Bragg
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9267b60938
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GameActivity PATCH: compilation fixes
Fixes some compilation bugs in the upstream AGDK glue code:
https://issuetracker.google.com/issues/229997306
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2022-05-08 22:40:34 +01:00 |
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Robert Bragg
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e27b6b5a44
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GameActivity PATCH: capture KeyEvent scanCode
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2022-05-08 22:40:33 +01:00 |
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Robert Bragg
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b97adb91f9
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GameActivity PATCH: enable tracing
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2022-05-08 22:40:32 +01:00 |
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Robert Bragg
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6fb438de82
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Initial GameActivity glue implementation
This is based on the 2022.0.0 agdk-libraries release
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2022-05-08 22:40:25 +01:00 |
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